Dior Sauvage
Fluid simulated drop into water. Focus on the perfect splash with most of the time spent adjusting parameters like scale, speed of collision object, etc.
Modelled/textured by me. Simulated usingĀ FLIP Fluid add-on in Blender.
BRAUN Coffee Machine
A personal project to practice modelling, early 2026. I am happy with the smooth bevels and clean normals throught the asset. Also took the opportunity to experiment with new unique camera angles. Fully made in Blender. Graded in Photoshop.
Mixed renders
A random selection of renders from different projects during the school year