Background
Since I previously worked as a videographer, my choice of 3D projects have been biased towards the gear used in that profession. A gimbal is a staple for smooth video, and I wanted to emphasize its functionality through fast paced, well thought out animation.
Information
Though the model itself is a downloaded asset (the camera is my own asset though! đ), a lot of processing went into joining pieces together and rigging the model to an armature. Since the focus of the project was on animation, a lot of time and effort went into refining bezier curves and matching movement through different clips
2D and 3D graphical text and line elements were used throughout, to promote modern, stylized branding.